Localization.AddLocalizedStrings(IEnumerable)

Method in Localization

Summary

Adds a collection of strings to the runtime string table.

public void AddLocalizedStrings(IEnumerable<StringTableEntry> stringTableEntries)

Remarks

This method updates the localisation’s runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn’t modify the asset on disk, and any changes made will be lost when gameplay ends.

Parameters

NameDescription
stringsThe collection of StringTableEntry objects to add.
IEnumerable<Yarn.Unity.StringTableEntry> stringTableEntries