Localization.AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)

Method in Localization

Summary

Adds a collection of strings to the runtime string table.

public void AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>> strings)

Remarks

This method updates the localisation’s runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn’t modify the asset on disk, and any changes made will be lost when gameplay ends.

Parameters

NameDescription
IEnumerable<KeyValuePair<string, string>> stringsThe collection of keys and strings to add.