Culture
Struct in Yarn.Unity
Inherits from System.ValueType
Summary
Holds information about a language.
public struct CultureConstructors
| Name | Description |
|---|---|
| Culture(System.Globalization.CultureInfo) |
Fields
| Name | Description |
|---|---|
| DisplayName | The display name of a language. Will be “German (Switzerland)” for “de-CH”. Use this value to present the language in an English UI. |
| IsNeutralCulture | |
| Name | The unique language ID used to identify a language as RFC 4646. Will be “de-CH” for “German (Switzerland)“. Use this for storing settings or identifying a language. |
| NativeName | The languages name as called in the language itself. Will be “Deutsch (Schweiz)” for “de-CH”. Use this to present the language in-game so people can find their native language. |