Culture

Struct in Yarn.Unity

Inherits from System.ValueType

Summary

Holds information about a language.

public struct Culture

Constructors

Fields

NameDescription
DisplayNameThe display name of a language. Will be “German (Switzerland)” for “de-CH”. Use this value to present the language in an English UI.
IsNeutralCulture
NameThe unique language ID used to identify a language as RFC 4646. Will be “de-CH” for “German (Switzerland)“. Use this for storing settings or identifying a language.
NativeNameThe languages name as called in the language itself. Will be “Deutsch (Schweiz)” for “de-CH”. Use this to present the language in-game so people can find their native language.