ActionRegistrationExtension.AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(IActionRegistration,string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task>)

Method in ActionRegistrationExtension

Summary

Adds a command handler. Dialogue will pause execution after the command is called.

public static void AddCommandHandler<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(this IActionRegistration registration, string commandName, System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task> handler);

Remarks

When this command handler has been added, it can be called from your Yarn scripts like so:

<<commandName param1 param2>>

If handler is a method that returns a UnityEngine.Coroutine, when the command is run, the DialogueRunner will wait for the returned coroutine to stop before delivering any more content.

If handler is a method that returns an System.Collections.IEnumerator, when the command is run, the DialogueRunner will start a coroutine using that method and wait for that coroutine to stop before delivering any more content.

Parameters

NameDescription
string commandNameThe name of the command.
Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, System.Threading.Tasks.Task> handlerThe CommandHandler that will be invoked when the command is called.
Yarn.Unity.IActionRegistration registration